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SOARACING 2010 Offline
Rules
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1- Series Overview
SOAR-RACING is a
simulated auto racing league using Nascar Racing 2003 from Papyrus.
New drivers may join
the series at any time during the season, and you may run in one or
all races during the season. A car set for NR2003 is mandatory and
is available from the "Files" page. The correct roster file is
included in the carset.
Once you download
the required files, here is how you get started with SOAR-RACING:
Setup your Nascar
Racing 2003 with the official SOAR-RACING car set for the division you
are running. Be sure to have your name in Player Info and the
Opponent Manager. You may import your own paint scheme if you like.
Any number not already in use is OK.
Check the current
week's race settings by clicking on "Schedule and Settings" from the
main menu.
Set the race options
according to the race settings (opponent strength, race distance,
etc.).
Qualify and run your
race in accordance with the specific rules listed below.
IMPORTANT!!! NASCAR®
Racing does not automatically produce a results file. You MUST do
this manually through the save option at the end of the race.
Failure to do so will leave you with no results to email the
director.
Email your results
to the director of the division you are running.
Your results are
compiled along with your other human competitors. A summary of
series results is available from the SOAR-RACING homepage.
The above section is
meant to simplify our series for new drivers. Specific rules are
listed below, and must be followed closely.
Each division may
have slight variations, which will be listed on the webpage for
those specific divisions.
2- Race Settings
Weather and number
of laps will be posted on the division webpage for each race.
Pit stops will be
set to 2X .
You will now score
points based upon how you finish against your computer opponents.
See section 6.0 for a further explanation.
In general, we will
run races with:
---Damage = Moderate
---Full Pace Lap =
choice
---Yellow Flags = ON
---Double file
Restarts = ON
---AI Strength =
MANUAL
---Adaptive Speed
Control = OFF (Unchecked)
3- Setting Up Your Software
for SOAR-RACING
SOAR-RACING races
must be ran in single race mode .
You MUST use your
real name in the game.
You may use any help
options available to you (manual/auto shift, traction control, etc).
You MUST enable the
OFFLINE LEAGUE INFO in your player.ini file! This is very important,
and results that do not include the extra information will not be
accepted. To do this, locate your player.ini file located in your
c:\papyrus\Nascar Racing 2003\players\ folder. Open the player.ini
file in notepad, find the MISC section. Change the "off_line_league_info"
flag to 1. It should appear as:
· [Misc]
·
clear_replay_each_session=0 ; Erase replay tape between sessions?
·
off_line_league_info=1 ; Export extra info?
NO alterations of
the track.ini files may be done. Any changes will be detected by our
software.
4- RUNNING YOUR RACE
Race settings are
posted on the SOAR-RACING website. Click on "Schedule and Settings"
from the main menu to obtain the race settings.
4 Run your
qualifying session. Be sure you have your lap speed indicator set to
SPEED and not TIME. Setting this to time will cause your qualify
speed to be reported in seconds in your results file. You are NOT
allowed to enhance your qualify session by using methods that real
drivers would not do to warm tires. You MUST stay on the racing
surface at all times.
Restarts are NOT
allowed, with these exceptions only:
You may restart at
anytime before completing the first lap. This will allow for any
weird happenings by the computer cars on the first lap of the race.
You may restart your
race if you hit a "glitch" in Nascar Racing that destroys your race
(for example, you have a multi-car wreck and the entire field stops
and will not move). Restarting due to car damage is NOT allowed.
(And will be detected)
No changes are to be
made to any files in the software, unless noted in these rules.
If you DNF for any
reason you must use the accelerated time feature of Nascar Racing to
complete your race (escape and click "accelerated time").
You are NOT allowed
to "lag back" at the green flag, and gain a running start, passing
many cars at the drop of the flag. NO PASSING IS ALLOWED before
reaching the start/finish line on the green flag or any restart,
regardless of how much the AI cars may slow. Please do not cause
cautions for your own benefit. You are allowed to save your qualify
session if desired.
5- SENDING RESULTS
You MUST manually
save your results at the end of the race. The software does not
automatically produce a results file. Be sure your race is completed
and ALL cars have crossed the s/f line ending the race before saving
your results. To save your results, click the "standings" tab at the
top of the screen. Click export. Type your file name using the
method described in the next section. Your file will be located in
the c:\papyrus\Nascar Racing 2003\Imports and exports folder.
To be sure ALL cars have completed the race, try hitting the
accelerate check box after you exit the race.
DO NOT edit any of
the information in your results file generated by the software.
Failure to heed this warning will results in your disqualification
from the series.
When emailing
results, please make the subject heading your name and the race
name. This will assist us in tracking down lost or missing results
files. Results MUST be emailed as a file attachment to the correct
address, and ALL drivers must zip their results html files.
Race results are due
by 12 midnight ET the day of the race deadline. All results must be
received by this time in order to be accepted.
6- SERIES RESULTS
1. Laps Completed
2. Finishing
Position
3.Average Speed
4. Laps Led
5. Qualify Speed
6. Number of
Cautions {less is better}
7. Number of
Competitors cars out of the race {less is better here too}
Races are scored
based on the number of laps completed.
All drivers
finishing on the same lap are then scored by finishing position.
Average speed will
be the next tiebreaker.
The driver that led
the most laps will be considered next in position.
You will be scored
by how you run against the other drivers in your division.
A detailed summary
of race results will be posted to the SOAR-RACING Division homepage.
Please allow at least 24 hours for race results to be posted after
race deadline. Every effort will be made for results to be posted in
a timely manner. If you have problems/questions concerning the
series your director of the respective division.
Rules may and will
change at any time if deemed necessary for the integrity of the
series. Anyone caught cheating will be disqualified and permanently
banned from this series and their name turned over to the other
series we communicate with.
7- BONUS POINTS
Five (5) Bonus
points will be credited to the driver who leads the most laps during
his/her race. Five (5) bonus points is also credited to any driver
who leads a lap during their race.
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